Resume

Digital:

- Photoshop
- Painter
- Lightroom
- Premiere Pro
- After Effects
- Sony Vegas
- Maya
- Flash (no actionscript)

Traditional:

- Pencil
- Ink
- Pastel (chalk/oil)
- Painting (oil/acrylic/goache/watercolor)
- Sculpture
- Life Drawing
- Concept Art
- Model Sheets
- Storyboards

Education:

October 2003 – December 2006
Art Institute of Seattle
Bachelor of Fine Arts in Media Arts & Animation

- The Art Institutes Scholarship

Shipped Games:

- Pirates of the Burning Sea
- UpperDeck U
- Bakugan Dimensions
(plus 3 unreleased titles)

Experience:

January 2007 – August 2011
Flying Lab Software
UI/Graphic Artist

- Created 2D and 3D artwork (icons, healthbars, maps, etc) for the user interface
- Created UI concept art
- Created banners for advertisements (still images and animated flash ads)
- Created various web art
- Redesigned the website for “Pirates of the Burning Sea”
- Created sail textures for ships
- Animated motion graphics for “secret project” video
- Worked at the company booth at PAX 2007 – 2009
- Selected to be a member of the top secret Fun Committee to bring fun and joy to the company

December 2006
Run Studio
Contract Storyboard Artist

- Created storyboards for a Microsoft project

June 2006 – December 2006
Flying Lab Software
Intern

- Created icons for the user interface and town sign textures for “Pirates of the Burning Sea”

2005 – 2007
Jefferson Community Center
Contract Graphic Designer

- Created fliers, postcards, brochures, etc. for various programs

July 2006
Jefferson Community Center
Animation Teacher

- Taught traditional 2D animation in a group environment and to work as a team to finish a group project

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