Resume
Digital:
- Photoshop
- Painter
- Lightroom
- Premiere Pro
- After Effects
- Sony Vegas
- Maya
- Flash (no actionscript)
Traditional:
- Pencil
- Ink
- Pastel (chalk/oil)
- Painting (oil/acrylic/goache/
- Sculpture
- Life Drawing
- Concept Art
- Model Sheets
- Storyboards
Education:
October 2003 – December 2006
Art Institute of Seattle
Bachelor of Fine Arts in Media Arts & Animation
- The Art Institutes Scholarship
Shipped Games:
- Pirates of the Burning Sea
- UpperDeck U
- Bakugan Dimensions
(plus 3 unreleased titles)
Experience:
January 2007 – August 2011
Flying Lab Software
UI/Graphic Artist
- Created 2D and 3D artwork (icons, healthbars, maps, etc) for the user interface
- Created UI concept art
- Created banners for advertisements (still images and animated flash ads)
- Created various web art
- Redesigned the website for “Pirates of the Burning Sea”
- Created sail textures for ships
- Animated motion graphics for “secret project” video
- Worked at the company booth at PAX 2007 – 2009
- Selected to be a member of the top secret Fun Committee to bring fun and joy to the company
December 2006
Run Studio
Contract Storyboard Artist
- Created storyboards for a Microsoft project
June 2006 – December 2006
Flying Lab Software
Intern
- Created icons for the user interface and town sign textures for “Pirates of the Burning Sea”
2005 – 2007
Jefferson Community Center
Contract Graphic Designer
- Created fliers, postcards, brochures, etc. for various programs
July 2006
Jefferson Community Center
Animation Teacher
- Taught traditional 2D animation in a group environment and to work as a team to finish a group project